Toggle navigation
TWunroll
TWunroll
faq
Contact US
#Designers
Jason de Heras
jasondeheras
How do you make a player character feel powerful in a 3rd person melee combat game? Many factors determine this such as enemy design and progression. But it all starts
Read more
👁Zac Thompson👁
ZacBeThompson
My controversial comics opinions. A thread. Every issue should contain 30 pages of story, cost $3.99, and be fully returnable. Publishers need to hire skilled graphic designers that help their
Read more
Dr Emma Bridges
emmabridges
Thread for anyone interested in how @OpenUniversity teaching works. This batch of materials is one among several components of a painstakingly-constructed module which students will study part-time over 9 months
Read more
grump wrap supreme
hughesclues_
i have worked 1.0 shift in the shoe department shoeboxes are not a standard size. larger shoes of the same style get a larger box. so stacking them is like
Read more
Alexander Hellene ☦️🇬🇷
AHelleneAuthor
Stayed up way too late reading the first 1/3 of this autobiography by legendary Sierra On-Line founder Ken Williams. Good stuff!What struck me most though is sadness that the America
Read more
ab
posicionMessi
After almost 2 years of working as a freelance graphic designer with @TeamMessi its finally time to say goodbye. Ive decided to shift my entire focus on my full time
Read more
Art In Lockdown 2; The Lockening!
ArtSteventon
Something that's been bothering me for many years... so please bear with me.Prior to the 1970's, UK comics wouldn't place the names of the writer, artist and letterer on the
Read more
Phil Szostak
PhilSzostak
I have a special treat for y’all. #StarWars design legend Iain McCaig is allowing me to share pages from his early-2013 #TheForceAwakens meeting sketchbook! Pictured below are coordinator Nicole Letaw,
Read more
~Nicole~
ChaoticLife13
Butting in and giving a slightly deeper explanation because many ppl understandably don't understand why x86 can't just copy M1 here:On ARM every instruction is 4bytes long, nice consistent and
Read more
auntie keidre⁷
MONlHOBI
okay, this is my thread that y'all can link under non-natives replies because although we are being so loud about this issue on the tl and on our profiles, non-natives
Read more
Alan Bahr
alanbahr
I was having a conversation with a friend last night about RPG design and I said something that's been turning over in my head since then.It was a variation of:
Read more
Terri White
Terri_White
I've found this first week of lockdown/new restrictions/whatever we're calling it, dead hard. But it has got me thinking about whether I could use this time to be of some
Read more
Lyndsey Gallant
apocalynds
I recently posted how 'Concept Art' is often actually key Marketing Art, & how a majority of true Concept Art work is visual problem solving & communication; not making polished
Read more
Daniel D. Fox
ZweihanderRPG
The most critical piece of advice I was given by a mentor when I was looking to 'break into' the #ttrpg industry was this:Shoot Your Shot.Be creative. Break rules. Your
Read more
Shannon McDowell
ShannonCreates
THREAD: If you're interested in designing your own escape room board game, I'll be posting some of the tips and tricks I learned while making Conundrum: Candy Factory! (Many tips
Read more
Derrick Everett #FBPE 🕷 #BlockedByKarolSikora
gangleri2000
This week I have been replacing old passwords on various websites. There were quite a few that I had not touched for over a year. So here are a few
Read more
‹
1
2
...
16
17
18
19
20
21
22
...
54
55
›
By continuing to use the site, you are consenting to the use of cookies as explained in our
Cookie Policy
to improve your experience.
I agree