Something that's been bothering me for many years... so please bear with me.
Prior to the 1970's, UK comics wouldn't place the names of the writer, artist and letterer on the strips, as the publishers saw the work as being 'theirs' & as such, the readers didnt need to /1
or want to know who's work they were looking at - they bought the comic as a whole 'thing'.
Roll forward to 1977, and, under @PatMillsComics a change happened - the inclusion of a 'credit card' - in which the creators were named (albeit as 'droids'). /2
This led to the readers knowing WHO their favourite writers, artists and letterers were - bringing praise for the favourites, and criticism for the ones... less so.
This then became the norm in the UK comics scene - everyone followed suit over the next few years, and thus it has been ever since - creators get their work recognised as theirs in every walk of the creative arts.
Until.../4
Games Workshop.
In the last 10 years, GW changed their policy from naming the artists, designers, writers and painters of the games-related materials, to this ephemeral 'by GW' tag. This has bugged me for years and continues to. It's a lack of respect for the creative teams
and, I feel, negatively affects the relationship between GW and their audience - knowing who worked on what is a core tenet of any form of art, and as such should be information volunteered, not guessed at.
Now, there will be those who say 'this was done to protect creators who received hate mail' - but, this is using a minority to rule the majority surely?
We, the audience deserve to know who the creative teams are - it engenders between creator and viewer like no other - and can enhance the enjoyment of the work - 'Oh, XX wrote this, I know I'll enjoy it'. And there's the problem -
Maybe GW are worried if a creator has an off day, and a book or mini is poorly received, it'll affect the bottom line?
I think the opposite - it would provide motivation to all involved to produce work they can stand behind at all times, proudly proclaiming
'I created that' and being able to openly discuss their choices, their process without the sleuthing that goes on now.
Or maybe I'm wrong. Maybe the audience doesnt care? I doubt that however. Personally, I love to know who created the work Im consuming, and that won't change.
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