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Jamie Degen - @Hellscreen_Game Dev
uk_resistant
Spent the evening playing Alien Trilogy so here is a incoming appreciation #Thread #gaming #retro #gamedev #gameart #leveldesign AT barely follows the plot of the films & instead each third
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IMakeFOSS | Neal
imakefoss
Let's talk about FOSS sustainability. DISCLAIMER: Following personal opinion is based on my experience with #raylib and following multiple gamedev opensoft libraries and tools. My perception: most FOSS out there
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Tricky Fat Cat 🐱
tricky_fat_cat
0. Yet another small thread about #gamedesign. But this time I'll write about the most usual mistakes, which beginner game designers tend to make. Moreover, many experienced game designers have
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BabblegumSam Says "Support #OurShores" 💏
BabblegumSam
CW trauma responses, mental health, violenceTesting out the applications of trauma responses in games as an alternative to saving throws/sanity mechanicsI think it could provide more helpful ways to explore
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Wasim Khan
wasim_cg
Here's a sneak peak into face deformation tech/rig and R&D for #TheLastofUsPartII that I've contributed in the span of 5 years starting from my initial days @naughtydog. following video
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halfcoordinated
halfcoordinated
Something I’m thankful for is control remapping and alternate control options in video games, so here’s a big ol’ accessibility thread on why remappable controls matter and advice on potential
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Juan Martinez
juanimator
New Super Lucky's Tale is out on Xbox, PS4 and Steam, and Epic Store! Here's a few of the technical challenges and how our amazing team solved them. #gamedev #indiedev
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Tommy Norberg
the_Norberg
#leveldesign tip of the day! STAIRS A Long Thread about stairs! Wohoooooo!1/12 2/12Yes I have tweeted about stairs a few months ago, but this is more of a deep dive
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Victoria Tran 🧋
TheVTran
Here's a question I always get: How do I build my studio's social media following when it's my first game, it isn't out, and I don't have a trailer/haven't technically
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Julien Eveillé
PATAL00N
Small Level Design Thread about what feels like something expected to create a good Level Design but is not necessarily. Mostly for students, may kick open doors to other devs.I'm
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Laura Michet
lmichet
Been having a lot of thoughts lately about how the narrative work you end up doing in professional gamedev is very different from the stuff you’re encouraged to do during
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Outstar
outstarwalker
The more I work with community, the more I believe in a hot take not everyone is going to agree with me about:In order to be a good community manager/developer,
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Jonah Monaghan
JonahMonaghan
For all of the #gamedev people who need help with introductory #a11y into their games. This thread will show and explain some of the basic things you can do to
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Nichole 🌺🌵
nicholestrano
GameDev, what's your favorite bug (that you can talk about)? I'll start with one from another company I'm really fond of the Sims 4 attachment bugs where the skeleton becomes
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Mike Safioles
MikeSafioles
Tackled an interesting problem this week - tried to efficiently generate and integrate a kit of 100+ hologram sign assets in @unity3d using @sidefx #Houdini, for use in @ZenFri's @TheLastTaxi!
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Ahmed Schrute
Ahmedinnovation
Are you a Unity Developer ?Here is a some of the best assets that made my life easier Not Sponsored, just my views#unity3d #gamedev #indiedev #csharp #techjobs #unity2020 @unity3d Paid
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