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Clayton Notestine
ClayNotestine
After months of intermittent writing, I've finished a less-than-brief guide to #TTRPG layout and "the grid."Layout design is game design. Anyone can learn it. It's fun, rewarding, and not that
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Let's review the design of Pacts & Blades! (Thread)Written & designed by Lucas Rolim with layout and design by (the incredible) Guilherme Gontijo. Pacts & Blades is a Moorcockian fantasy
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You know that minuscule design detail in your favorite RPG? Let me know what they are. In the meantime, here's my list. The things that when they're present, I irrationally
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The #1 trick to awesome ttrpg visual design?Mimic. Remix. Lift. Hack. Reassemble. File off the serial numbers. MacGyver together. Originality comes from the twists, compromises, add-ons, and new meanings you
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TTRPG Typography Pairing/Selection So, you need typefaces/fonts for your pen & paper rpg? Good news. Here's how you decide what to use (in steps).1. Start with the body copy (the
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Let's look at the layout & physical design of @uhcoolguy Tyler Crumrine's "Beak, Feather, and Bone" Inspired by other map-making games like Avery Alder's "The Quiet Year," with some PbtA
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