I’m quote tweeting this because I’ll take more than one tweet to respond AND I wouldn’t mind my other dev/publisher friends seeing the answer.
I can’t create content for your game if it doesn’t have enough hype. I’ll try to expand on that in the following tweets 1/4 https://twitter.com/tascharoe/status/1359487103621607425
I can’t create content for your game if it doesn’t have enough hype. I’ll try to expand on that in the following tweets 1/4 https://twitter.com/tascharoe/status/1359487103621607425
The past 2 years as I’ve worked with development teams I’ve seen some of the greatest games fizzle out at launch. Games that I know other people would have loved. Games that were only good for me as a thoughtful professional to stream on launch day. It’s not that I didn’t 2/4
WANT to make more content. I just couldn’t afford to spend the time in a dead category on Twitch. What do I need to create content for a game? Other people like me excited about the game. Viewers excited about the game. I need social media people to get big 3/4
streamers excited about it. Sure that creates competition for me in that category but that’s my problem to solve. I need PR guys to tweet tweets that MAKE influencers retweet it. If a game isn’t sufficiently hyped I can’t make content because I know it’s going to fizzle out. 4/4