I think when I see these type of takes it's important to talk about the school that is offering the degree as well. It is not the same to go to a "formal" University that has career paths on gamedev vs something more of a trade school. 1/5 https://twitter.com/Game_Dev_Carto/status/1356725645254946816
A degree in a University with certain standards can teach more than just the technical skills. It develops social soft skills, entrepreneurship, work ethics, etc. It is not about the specialized knowledge only, it's creating well rounded individuals with an area of expertise 2/5
Additionally, it is good to have a skill that goes along the design sensibilities, being engineering, art, writing, etc. Some of the best designers that I have worked with didn't study design and have a degree in something else, which is useful in a multidisciplinary team. 3/5
And finally coming from a LATAM university that had the certifications and a standardize curriculum that could be verified and compare directly with universities in the US was fundamental for me to be able to immigrate, which I couldn't have done if I had gone to a GD school. 4/5
My recommendation is if a degree is important, get a university with good standards and reputation. If that is not possible, the investment might be better allocated in going to industry events, books and software/hardware to do a bunch of games to practice designing games. 5/5
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