Some changes that I hope we see in Forbidden west.

1. More RPG. More emphasis on gear stats.
2. Better, more focused melee combat
3. Improved traversal, a better jump mechanic for Aloy. I hate it. Lol
4. More weapons/ammo types. An overall much broader arsenal.
5. More perceptive human AI in terms of enemies.
6. More ways to craft ammo as opposed to machine foraging. I’d almost rather pick plants.
7. More Apocashitstorm or relative audio logs. The audio logs within the first game are some of my favorites in any game.
8. Deeper, more expansive caves/cauldrons.
9. 3rd person would greatly benefit from a shoulder-swap option. I keep looking for it by default despite it not being there.
10. It’s a given, but we have to see greater haptics with the DualSense. I love bow combat but it’s too soft.
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