Rampart:
- Sheila angle increase from 120° to 180°
- Wall health in build phase increased from 1hp to 45hp (sniper rounds still pierce through)
- Sheila angle increase from 120° to 180°
- Wall health in build phase increased from 1hp to 45hp (sniper rounds still pierce through)
Horizon:
- Gravity Lift effective cooldown increased from 21s to 25s.
- The 15s cooldown timer will now start when the Gravity Lift disappears.
- Gravity Lift effective cooldown increased from 21s to 25s.
- The 15s cooldown timer will now start when the Gravity Lift disappears.
Octane:
- Hitting the jump pad from a standing position will launch players along a high arc (the speed and trajectory of the old super-jump).
- From a crouched position, players will launch along a low arc, meaning they’ll fly lower but farther in the horizontal direction.
- Hitting the jump pad from a standing position will launch players along a high arc (the speed and trajectory of the old super-jump).
- From a crouched position, players will launch along a low arc, meaning they’ll fly lower but farther in the horizontal direction.