A gentle reminder that believing people who work in gamedev are in it for the money is ill-informed for the vast vast majority of us. Gamedev is the least lucrative job you can take with a tech skill set and money is one of the main reasons people leave the industry.
Especially indie productions are run with little to no money, tons of indie devs put their savings into their projects and it’s not uncommon for contributors to be paid very little or nothing at all.
Very very few indie releases make the money and effort back that was put in.
Very very few indie releases make the money and effort back that was put in.
Almost none of us get rich from this work. If you work in AAA you CAN get to a comfortable salary but will likely live in high-cost areas too where gamedev competes with regular tech salaries that are often 2-3 times the amount you get paid in games.
I’m saying this because there are still many folks out there ill-informed about the financial realities of game productions and who makes money from them. Consider the nuance when bringing up criticism towards devs that includes money.
One addition: for artists, the situation is overall a little more complicated because we don’t value the arts in general and finding a paying job is difficult in general.