𝗞𝗻𝗼𝘄 𝗪𝗵𝗮𝘁 𝗬𝗼𝘂’𝗿𝗲 𝗠𝗮𝗸𝗶𝗻𝗴

🧠 An idea that’s well thought-out will mean that your production plan, pitch & budget will be more reliable
🤏 You don’t need to go into every detail
📏 Have a rough idea of how long & how much it will take to finish development
𝗪𝗵𝗮𝘁 𝗱𝗼 𝗬𝗼𝘂 𝗡𝗲𝗲𝗱 𝘁𝗼 𝗠𝗮𝗸𝗲 𝘁𝗵𝗲 𝗚𝗮𝗺𝗲

🔭 Know what’s feasible with your resources and budget
⌛️ Develop a realistic timeline
🧑‍🤝‍🧑 Ask for feedback from friends, peers and colleagues

All of these things will help your development, not just your pitch!
𝗣𝗿𝗮𝗰𝘁𝗶𝗰𝗲 𝗖𝗼𝗺𝗺𝘂𝗻𝗶𝗰𝗮𝘁𝗶𝗻𝗴 𝘆𝗼𝘂𝗿 𝗩𝗶𝘀𝗶𝗼𝗻

📢 Learn how to tell people about your game
🔑 Pick 4-6 key features and refine them
💪 Communicate the idea as concisely as possible
😍 Identify when your audience gets excited about what you’re saying
𝗧𝗵𝗶𝗻𝗴𝘀 𝘄𝗲 𝗟𝗼𝘃𝗲 𝘁𝗼 𝗦𝗲𝗲 🧡

🪝 A clear hook
👀 Visual examples - videos, screenshots, concept art
🎮 A demo, no matter how buggy or early
📦 A developer who can deliver on their ideas
📈 A budget that makes sense
📨 A good introduction to you and your team!
𝗢𝘁𝗵𝗲𝗿 𝗡𝗼𝘁𝗲𝘀

📅 Ideally you want to have your game signed *at least* 6 months before launch
🐛 Bugs don’t equal a bad prototype
🐦 Showcase interest and feedback from social media
💫 Sharing wish list information is valuable if you have it!
You can follow @ChucklefishLTD.
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