Revisiting 1.0 after a long time with Origins has left me with a lot of thoughts and reflections on this long journey we and HG themselves have been on.
I think I finally deeply understand why the art style change had to be done, and why the game can never truly return to ..
I think I finally deeply understand why the art style change had to be done, and why the game can never truly return to ..
.. any of its previous looks. Sean & co gambled that truly demonstrating a will to fundamentally change the game, including its masterpiece look, would be the ultimate proof that they meant to make good on their promises, and reshape the game into what the wide audience was ..
.. looking for. They absolutely did need to do it. And goodness, was it a smart move. No-one can argue with the success that NMS has been turned into, due to this masterstroke. As day 1 fans, we may always feel we were shortchanged, but even that, Sean is now turning around and..
.. fixing, Origins being the first giant step. It’s a love letter and a thank you to the community, running down a long list of long-standing wishes and making them reality. It must be also a signal that HG feels it now has a solid foundation with the won-over audience, enough ..
.. that they can start addressing those fan requests. And while I’ll always long for the inimitable feel of 1.0 planets and art style, I now finally feel that I can truly understand the steps that needed to be taken to get us where we are today. And who knows, maybe an updated ..
.. version of the Origins “approach” will further re-integrate and synthesise the 1.0 ethos with modern NMS. While Origins seems to be as much about this as about new features, it could be just the beginning of what will surely be the big 5th anniversary update, which could add..
.. something new and dramatic that commences the 2nd era of NMS. (I have no idea what this would be but I just have a feeling that we’re on the cusp of something transformative for the game.)