Now that 2020 is coming to an end, who wants The Sloth Mom Awards™?

1. Most underappreciated
2. Biggest surprise
3. Biggest disappointment
4. The "I don't know what I'm doing" award
5. Hades award for Hades

Who'll win?
1. Most underappreciated:

Lair of the Clockwork God.
That more people haven't been all over this is a crying shame. Part platformer, part point & click adventure, it's mechanically genius, had me crying with laughter at some points. Has wanking booths.
2. Biggest Surprise:

Gears Tactics.
I was not expecting this whatsoever. An incredibly good turn-based tactics game in the vein of XCom, but much more accessible and faster paced. There was a lot of great tactics games this year, but as far as surprises go? This takes the gold!
3. Biggest Dissapointment:

Empire of Sin.
There's a really, seriously fantastic game in there, but everything about this feels like it was rushed out too soon. Corrupted save files, crashes, bugs, and serious balancing issues, this should have been an Early Access title.
4. The "I don't know what I'm doing" Award

Crusader Kings 3.
I don't know what I'm doing.
The Hades award for Hades runners up!

Curse of the Dead Gods
It's fantastic, I've probably put more hours into this than Hades, the combat is incredibly weighty and responsive, I love the Mike Mignola-esque artstyle. It's great!
Desperados 3.
Hands down one of the best games I've played this year, a triumphant successor to the classic real time tactics genre pioneered by the likes of Commandos and the original Desperados, from the developers of Shadow Tactics.
Control.
This only came to Steam in 2020, so technically this counts! And as we all know, technically correct is the best kind of correct! Without a doubt, one of the best games I've ever played, the worldbuilding alone is a masterclass in game design, I love it.
Vigil: The Longest Night.
There's already been a lot of Soulslike metroidvanias, but Vigil manages to still feel fresh and amazing. It doesn't do anything particularly innovative, it's just an incredible example of the subgenre, and the best metroidvania since Bloodstained.
Hardspace: Shipbreaker
This is perhaps the most incredibly relaxing game I've played in ages, you methodically take apart and salvage spaceships, and it's just so incredibly chill... until, OH NO! Did I just accidentally cut through the coolant line!? AAAAHHH!!!!!!!!!
TroubleShooter: Abandoned Children
Phenomenal strategy RPG from a small South Korean indie team that rivals some of its AAA contemporaries. It's a dense, deep game, and genuinely one of the best I've played this year. Truly phenomenal, and any other year would've been my GOTY.
PRODEUS
God knows I love a good retro FPS, and we've had some amazing ones over the last few years, but just when I thought things were getting oversaturated? Prodeus blows me away! it is the wettest, squelchiest, gushiest blood fountain of a game. I love it.
Monster Train
This freakin' rules! I haven't spent half enough time with it as I'd like, but it plays like a tower defense Slay The Spire, and is just all sorts of awesome. Really, really fantastic roguelike in a year of truly great roguelikes.
Noita
Speaking of roguelikes, Noita came out in 1.0 this year! The game is pure chaos, it's fun in a way that no other game gets close to. There's an incredible physics sandbox there where stuff catches fire, explodes, reacts in a myriad of different ways, and just creates chaos!
Cloudpunk
The best cyberpunk game of 2020.
And the Hades Award for Hades goes to...

*drum roll*
5. The Hades Award for Hades

Hades.
This has been a hell of a year, in many respects. There's been a lot of really incredible games, but if there is one title that stands head and shoulders above the rest? Well, it's gotta be Hades.
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