





Here is an EASY thread

Kahoot is a game-based learning platform that was founded in 2012 by Johan Brand, Jamie Brooker and Morten Versvik
It was a joint project with the Norwegian University of Science and Technology and was designed for social learning

Kahoot’s design is simple and intuitive
Hosts (e.g. teachers) can add slides, YouTube videos, puzzles, images to their questionnaire and build these on the Kahoot platform
Players connect using a simple PIN code and can team up with other players




Great! But what is the market for these educational tools?
Research And Markets forecasts that the EdTech and smart classroom market will grow from $ 86B in 2020 to $ 181B by 2025
Representing a CAGR of 16.1% over the 2020 - 2025 period




“Tablet computing, gamification, learning analytics, 3D printing, and wearable technical gadgets, such as small motion sensors, fitness trackers, and smartwatches have changed the vision of higher education and its operations.”
“Education technology has completely revolutionized higher education, helping the segment to overcome all the traditional barriers that were imposed by space and time.”
From Research And Markets
https://www.globenewswire.com/news-release/2020/09/30/2101344/0/en/EdTech-and-Smart-Classroom-Market-by-Hardware-System-Technology-and-Region-Global-Forecast-to-2025.html
From Research And Markets





“Part of this transition includes significant ‘infrastructure catch-up’ required for managing learning, data and administration as most [...]
[...] schools and colleges are still at the very start of a long digital maturity journey.”
From Holon IQ
https://www.holoniq.com/notes/global-education-technology-market-to-reach-404b-by-2025/
From Holon IQ

Great! But where does Kahoot fit in here?
Kahoot is an “Audience Response Software” as it enjoys heavy competition from Quizizz, Slido and other alternatives

What about website visits?
Quizizz scored 137m website visits in November 2020 - up 128% from June 2020 were it stood at 60m
Kahoot scored 16.6m website visits in November 2020 - up 58% from June 2020 were it stood at 10.3m




What about app downloads on Google Play?
Kahoot got 201,000 reviews and gets 4.7 stars out of 5
Quizizz got 84,000 reviews and gets 4.7 stars out of 5
Slido got 469 reviews and gets 4.0 stars out of 5
Poll Everywhere got 1,164 reviews and gets 3.9 stars out of 5




What about app downloads on the App Store?
Kahoot got 28,400 reviews and gets 4.6 stars out of 5
Quizizz got 25,100 reviews and gets 4.8 stars out of 5
Poll Everywhere got 2,900 reviews and gets 4.8 stars out of 5
Slido got 23 reviews and gets 3.3 stars out of 5




What do Kahoot and Quizizz do that sets them appart?
Provide solutions for both teachers and employers
Enable distance learnings through tailored game formats and video meeting support
Kahoot also provides solutions for parents and study-at-home children



But who has the upper-hand?
Quizizz was reported in December 2020 to have crossed the 65m MAU
It’s app is being used in over 150 countries and 50% of its users are located in the USA https://inc42.com/startups/how-edtech-startup-quizizz-scaled-up-to-65-mn-mau-globally/




Kahoot has a lead on Quizizz
What is it doing to preserve that?
Kahoot is innovating fast internally in order to become the de-facto social learning tool at school, home and work
Kahoot is buying language learning apps, studying apps and math apps to expand its reach













It doesn’t stop here! Kahoot is also quickly acquiring other learnings apps in order to broaden its offering




Where does that bring us? Well, Kahoot is a full-fledged learning platform, offering:
Engagement tools for teachers, parents, corporates
An academy to access and share learning material
A platform for maths, reading, languages



Great! Looks like a promising company! Who owns it?
Softbank just invested $ 215m in the company and Kahoot will use this cash for acquisitions to boost non-organic growth https://techcrunch.com/2020/10/13/kahoot-picks-up-215m-from-softbank-for-its-user-generated-gamified-e-learning-platform/

Who else owns Kahoot?
$MSFT has a 5% stake
$DIS has a 3% stake
Kahoot is traded on the Norwegian
Stock exchange under the $KAHOOT-ME ticker


Kahoot is traded on the Norwegian









Other points you don’t want to MISS, highlighted by @mhvestergaard
https://twitter.com/mhvestergaard/status/1341036170352967681?s=20















Disclaimer - This is not investment advice in any form and investors are responsible for conducting their own research before investing.
Sources
✑ Investor presentation
✑ Company website
✑ Research And Markets
✑ HolonIQ
✑ SimilarWeb
✑ G2
✑ Inc42
✑ TechCrunch
Sources
✑ Investor presentation
✑ Company website
✑ Research And Markets
✑ HolonIQ
✑ SimilarWeb
✑ G2
✑ Inc42
✑ TechCrunch
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