Notes on Sephiroth MU:

- Easy to maneuver around his moves. You can pretty much crouch most of them.
- Always punish Octaslash with a Smash Attack since it's laggy. Less laggy with Blade Slash though.
- Most of our "OoS options" actually work well because he is tall.

1/4
- You can run underneath his Neutral B except Side B, you have to time it. It's hard though.
- Splat Bomb straight up beats Neutral B, so it's good to use to interrupt Sephiroth while he is charging for a ledge trap.

- It's basically a free punish if he decides to use it.

2/4
- Side B loses to any, if not, most hitboxes. So D-Tilting is very useful to low profile and to beat it.
- Learn to go under the stage to get around his ledge trapping.
- If you don't have time to get back to the stage, remember to stall your recovery to dodge Gigaflare+.

3/4
- +Don't be afraid to get hit by Gigaflare, it has a weak hitbox on the outer part of it which won't kill you until late.
- Don't roll, neutral or attack getup against Gigaflare. It has hurtbox detection, so it'll hit you even with roll. Time them to get I-Frames if so.

4/4
Oh, and Splattershot doesn't do anything against his projectiles, they go through it. Good to control pace as it's intended.

Inkling wins the MU too BTW 😉

If you have anything to add, feel free to do so! I'm curious if there are any new things or ideas to add 😌
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