The Psychology of Design 🧠

To improve your user experience, you need to understand this.

A Thread 🧵👇🏻
1/ Psychology knowledge helps to create the design which will make users perform the actions they are expected to such as making a purchase or contacting the team.

Here are some cognitive biases & principles that affect your UX 👇🏻
2/ 🧗🏼‍♀️ Labor Illusion

People value things more when they see the work behind them. Making users wait for something they requested while showing them how it is prepared creates the appearance of effort. Customers are usually more likely to appreciate the results of that effort.
3/ 🕯 Loss Aversion

People prefer to avoid losses more than earning equivalent gains.

We hate losing or letting go of what we have (even if more could be had). It says that a loss hurts more than an equal gain feels good.
4/ 🎢 Peak-End Rule

People often judge an experience by its peak and how it ends.

Users don’t merely evaluate an experience based on the average or a sum of all the micro-experiences. Instead, their brain heavily weighs the peaks (high or low) and the end of the experience.
5/🧩 Zeigarnik Effect

People remember incomplete tasks better than completed ones.

Users don’t merely evaluate an experience based on the average or a sum of all the micro-experiences. Instead, their brain heavily weighs the peaks (high or low) and the end of the experience.
6/ 🚶‍♂️ Default Bias

Users tend not to change an established behaviour.

Unless the incentive to change is compelling, people are more likely to stick to the default situation presented to them. It can be a powerful actor when trying to change behaviours.
7/ 👀 Hick's Law

More options leads to harder decisions.

Hick’s Law predicts that the time and the effort it takes to make a decision, increases with the number of options. The more choices, the more time users take to make their decisions.
8/ 💼 Confirmation Bias

People look for evidence that confirms what they think.

People tend to search for, interpret, prefer, and recall information in a way that reinforces their personal beliefs or hypotheses.
9/ ⚓️ Anchoring Bias

Users rely heavily on the first piece of information they see.

The initial information that users get affects subsequent judgments. Anchoring often works even when the nature of the anchor doesn’t have any relation with the decision at hand.
10/ 🍰 Progressive Disclosure

Users are less overwhelmed if they're exposed to complex features later.

During the onboarding, show only the core features of your product, and as users get familiar, unveil new options.
11/ 🌌 Spacing Effect

People learn more effectively when study sessions are spaced out

We are better able to recall information and concepts if we learn them in multiple, spread-out sessions. We can leverage this effect by using spaced repetition to slowly learn almost anything
12/ 🏰 Storytelling Effect

People remember stories better than facts alone.
13/ 📸 Picture Superiority Effect

People remember pictures better than words especially when people are casually exposed to the information and the exposure is for a very limited time.
14/ 🔫 Backfire Effect

When people's convictions are challenged, their beliefs get stronger

Essentially, when a person encounters information which suggests that their current beliefs are wrong in some way, it causes them to generate a variety of negative emotions.
15/ 🥬 Pareto Principle

Roughly 80% of the effects come from 20% of the causes.

Also knows as The Power Rule.
16/ 🌚 Self-serving bias

People take credits for positive events and blame others if negative.

By blaming outside forces for failures, people often protect their self-esteem and absolve themselves from personal responsibility.
17/ 💳Cashless Effect

People spend more when they can't actually see the money.

It means that we are more likely to purchase something on a credit card than if we have to pay for it with cash.
18/ 🌛Decision Fatigue

Making a lot of decisions lowers users' ability to make rational ones.

Decision fatigue is caused by being forced to make too many decisions over a fixed period of time.
19/ 🗓 Fresh Start Effect

Users are more likely to take action if there's a feeling of new beginnings

According to the fresh-start effect, people are more likely to take action towards a goal after temporal landmarks that represent new beginnings.
20/ 💈Occam’s Razor

Simple solutions are often better than the more complex ones.
21/ 👑 Authority Bias

Users attribute more importance to the opinion of an authority figure and be more influenced by that opinion.

We tend to trust and obey authority figures because, doing so tends to lead us to make relatively optimal assessments and decisions.
22/ 👼 Halo Effect

People judge things (or people) based on their feelings towards one trait.

Essentially, your overall impression of a person ("He is nice!") impacts your evaluations of that person's specific traits ("He is also smart!").
23/ 🦄 Scarcity

People value things more when they're in limited supply.
24/ 👉 Nudge

Subtle hints can affect users' decisions.

People tend to make decisions unconsciously. Small cues or context changes can encourage users to make a certain decision without forcing them.
25/ These are just a glimpse into the steps that many companies are taking, and I hope to see many more in the coming years.

End of thread ⏳.
Stay tuned for another one next week.
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