6th "Risk Factor" is on how Apple and Google could harm their business through policy changes, non-support, non-approval, etc.

YTD:
- 34% of revenue from iOS, 18% Google Play
- 68% of total engagement from users acquired through both
https://twitter.com/ballmatthew/status/1236773493372596224?s=20
Roblox on defining itself, the Metaverse
https://twitter.com/ballmatthew/status/1217162276525965313?s=20
https://twitter.com/ballmatthew/status/1311769457719738381?s=19
In the nine months ended September 30, 2020, 31.1 million average DAUs across over 180 countries... spent 22.2 billion hours engaged on the platform, or an average of 2.6 hours per daily active user each day.
For twelve months ended September 30, 2020, over 960,000 developers and creators earned Robux on the Roblox Platform, of which there were over 1,050 developers and creators that earned $10,000 or more and nearly 250 developers and creators that earned $100,000 or more in Robux
Financials
This looks really healthy. Question is can it grow up / keep users as they age.
This seems really cool, but is unintelligible
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