My overwhelming impression of Inquisition is an overly bloated game that got focus-grouped into oblivion.

Meanwhile, the DA2 writers had no corporate oversight and managed to produce one of the most experimental and moving triple-A games I have ever played.
This said: dear god, the crunch sounds horrific and I pity every employee who had to work through the holiday period on DA2.

If anything this reads as a massive indictment of mainline game development, tbh. That's not where the innovation is.
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