drop kick is -24 on shield and taking into account that byleths fast move is jab 1, which has a 4 frame start up, i presumably have 28 frames to punish the drop kick and using that information
my most optimal punish would be up air OOS because that comes out frame 7, including th https://twitter.com/piplup52/status/1327675210053586947
my most optimal punish would be up air OOS because that comes out frame 7, including th https://twitter.com/piplup52/status/1327675210053586947
e universal 3 frame jumpsquat and assuming i buffer the up air, up air also opens up the most optimal damage i can get because marios punish game is insane because i'm guranteed to get into advantage state if not kill off an up air extension that leads into the top blastzone, eve
n then if byleth falls out of the combo i can just continue to pressure with back airs and fireballs so this is a win for me regardless
oh wait you want me to compliment your honkers