How to play Galakrond Rogue:

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[A Thread]
The mulligan for this deck is fairly simple. They typically involve looking for Spymistress and Pharoah Cat as these are your solid turn 1 plays. Feel free to keep Praise Galakrond and Wand Thief if you have one drops already.
Keep EVIL Miscreant on the coin and keep Backstab and Seal Fate if you’re playing against decks that these cards will find early targets.
The overall gameplay of the deck is to win the board control early via removing the enemy board with cards like Backstab or Seal Fate and generating a lead on the board with 1 drops and Lackeys.
Once you’ve established control of the board your high tempo options like Jandice Barov are more powerful. Typically you will either draw Heistbaron Toggwaggle, Galakrond or Polkelt and overwhelm your opponent with tempo while generating lots of value.
Polkelt and Wonderous Wand is one of the most powerful combos in the deck but playing Polkelt in the midgame to put Galakrond on top of your deck is usually enough to outpace most opponents. Try to invoke your Galakrond as much as possible before stacking it on top of your deck.
Against most opponents you typically want to make the trades and dictate control of the board because Rogue in general works best when you’re ahead and you don’t want to get blown out by some board clear.
It’s mostly better to take the trades and chip your opponent down as you have near infinite value and will win most long games. Preserving your life total is very important as well because you have so much value, considering you don’t have any healing aside from Galakrond/Kronx.
With Galakrond Rogue you do have the ability to burst down opponents with Kronx with Shadowsteps, Eviscerates, Kobold Lackeys, Mage spells and the Galakrond weapon so be sure to squeeze in the damage as much as possible. That includes dagger hits or just poking with 1/1s.
Some decks like Rogue mirrors or Paladins can’t really deal with wide boards so get in as much chip damage with the little minions as possible. Priest can’t deal with the endless value and mid game pressure so you should go that route and remove everything against aggro decks.
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