I want to keep talking about how Real Living Game Developer People are more important than On Screen Characters, as many people just don't get it.
I set my Twitter to private again last night, not because anyone was "being mean" but because fans and game devs had taken to filling my threads about abuse with debates about what video game characters are cooler than what other video game characters.
This echoes my experiences in real life. I lost "friends" when I suffered work abuse because the colleagues who saw me being abused demanded I get over it faster and return my focus to rooting for them to make the best game possible.
In one memorable brunch, I told a friend and former colleague how my life was in pieces and I didn't know what to do. Her response: "I just want the game to be good."
My answer to that is: no. I never just want the game to be good. If we don't care about people-- only about what's on screen and how it feeds our ambitions and pays for our kitchen renos, our games will be empty and our lives will be wasted.
If you only want the game to be good I don't want to make games with you or for you. I'm in this for the people who care about people.
You can follow @disco_jill.
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