Lets take a look at Cthulhu Mythos for 5e #dnd by @SandyofCthulhu, who were kind enough to provide a review copy of the book. #dnd
As always, these twitter flip throughs are not comprehensive in depth reviews, but rather a quick first look. I’m opening the book for the first time along with you, and seeing what catches my eye.
First, on the book’s physical quality... good stuff. Hardcover, sturdy, feels like a quality product. I appreciate the bookmark.
Very nice and evocative art on the cover and slash page. No doubts we’re in Lovecraftian territory here.
The first chapter is a standard intro chapter, with advice and tips on bringing horror to your 5e game.
The races bring you a lot of story elements before they dive into the mechanics. The Gnorri, for example, has 5 pages of story before mechanics.
Chapter 3 introduces PC options. Feats, class options, and a new skill (Wisdom Yog-Sothothery), which lets you recall Mythos lore. Not sure if that’s necessarily needed, but I guess it adds to the flavor.
There’s something bard for all the classes here... sorcerer origins, domains, fighting styles, bard college, druid circles... everyone is covered.
The “bard” is a typo above. There is not “something bard” for all the classes. Lol.
I’m really liking this book. I like that it’s explicitly fantasy, the races are taken from Lovecraft’s high fantasy novella (The Dream Quest of Unknown Kadath), and not set in the early 20th century earth.
So the Elder Influences are meant to be treated as hostile environents, and not really as monsters. Interesting. This could probably be yanked for other dnd stuff.
Easy to jump into the tone, the world, and feel early on. The iconic Deep Ones are cr 1 creatures. Smart choice.
Wow.
This is not what I expected. I thought it was going to be a subpar 5e book with Cthulhu slapped on it.
This is a gorgeous product.
This is not what I expected. I thought it was going to be a subpar 5e book with Cthulhu slapped on it.
This is a gorgeous product.
Full color art. Tons of player options to get you in the Mythos atmosphere. TONS of new monsters, some new rules for madness and despair. This is a solid product worthy of a deeper dive.
Including Lovecraftian stuff in your game is very much a matter a taste, but if you want it, this is a great way to do so for your fantasy gaming. Solid looking book.
Thank you @SandyofCthulhu for providing a review copy. Nice work.
Gonna do a deeper dive later. Wanna see how much of it can work in a non Lovecraftian game.
/thread
Gonna do a deeper dive later. Wanna see how much of it can work in a non Lovecraftian game.
/thread