Remember when I yelled about D&D? The whole “What’s it gonna take?” rant?
I want to expand on that, and talk about homebrewing D&D.
It’s not the solution people think it is.
I want to expand on that, and talk about homebrewing D&D.
It’s not the solution people think it is.
The whole conceit of “play other games?”
It’s not about defeating WotC. They’re not an actual dragon. You’re not killing them.
D&D is huge, its core customer base LIKES the problematic bullshit, and D&D is peanuts compared to Magic.
You’re not killing D&D.
It’s not about defeating WotC. They’re not an actual dragon. You’re not killing them.
D&D is huge, its core customer base LIKES the problematic bullshit, and D&D is peanuts compared to Magic.
You’re not killing D&D.
That’s not the point, though.
The point is that your dollars and time—which WotC will NOT notice is missing—will make a big difference to an indie dev.
Homebrewing D&D, even if you vow never to pay WotC for a thing again, doesn’t address that.
The point is that your dollars and time—which WotC will NOT notice is missing—will make a big difference to an indie dev.
Homebrewing D&D, even if you vow never to pay WotC for a thing again, doesn’t address that.
No, it goes further than that.
I’m not asking you to never buy an RPG again.
I’m asking you to buy RPGs from people who could use the money.
Because, let’s be real, not many folks can make a full-time job out of RPGs.
Indie game dev doesn’t pay the bills.
I’m not asking you to never buy an RPG again.
I’m asking you to buy RPGs from people who could use the money.
Because, let’s be real, not many folks can make a full-time job out of RPGs.
Indie game dev doesn’t pay the bills.
You know what would help?
If the amount of money coming into indie dev houses doubled.
If a bunch of folks who primarily played D&D at home decided, “screw that, lemme check out some other games.”
If the amount of money coming into indie dev houses doubled.
If a bunch of folks who primarily played D&D at home decided, “screw that, lemme check out some other games.”
I want to repeat this again:
This won’t defeat WotC.
Between you and me? I don’t give a shit about WotC anymore.
What I care about is my colleagues being able to afford health insurance and rent through the work that matters to them.
This won’t defeat WotC.
Between you and me? I don’t give a shit about WotC anymore.
What I care about is my colleagues being able to afford health insurance and rent through the work that matters to them.
So that whole thing of “For the price of a D&D starter box, you can get a whole stack of indie games?”
It’s glib, but it’s also kinda true.
For the price of a D&D starter box, you can make a real difference to a lot of devs.
It’s glib, but it’s also kinda true.
For the price of a D&D starter box, you can make a real difference to a lot of devs.
In fact, let’s use a concrete example:
I have made 1.1k USD from every Bolt RPG product I’ve released. 425 USD of that was people paying more than the 5 USD I ask for the core Bolt rules.
164 people, paying $6.50 per.
And that person who paid 25 bucks?
I noticed it.
I have made 1.1k USD from every Bolt RPG product I’ve released. 425 USD of that was people paying more than the 5 USD I ask for the core Bolt rules.
164 people, paying $6.50 per.
And that person who paid 25 bucks?
I noticed it.
And when I mean indie, I mean *small-time* indie. Not Paizo. Not Asmodee. Not Modiphius. Not Green Ronin.
I’m talking about INDIE indie. Individual creators, or game shops of less than ten people.
I’m talking about INDIE indie. Individual creators, or game shops of less than ten people.
So buy—BUY—indie games.
Back Monster Care Squad on Kickstarter.
Back the Weaver’s Almanac when that comes up.
Buy Karaandun and Lancer.
Follow Tidebreaker.
Buy Unbreakable. Yeah, it’s D&D, but it pays marginalized creators, not WotC.
Back Monster Care Squad on Kickstarter.
Back the Weaver’s Almanac when that comes up.
Buy Karaandun and Lancer.
Follow Tidebreaker.
Buy Unbreakable. Yeah, it’s D&D, but it pays marginalized creators, not WotC.