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Philipp Seifried
PhilippSeifried
1/18 Here’s our second tech art thread on the stylized rendering of “Dungeons of #Hinterberg”. This time, I’ll talk about how we do our outlines! If an indie mix of
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1/x Over the next weeks, I want to post a few threads about the stylized rendering we’ve implemented for our game “Dungeons of #Hinterberg”. I’ll start with an overview, but
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