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Pavel A. Samsonov
PavelASamsonov
USER EXPERIENCE DESIGNis an anagram ofINEXPERIENCED GUESSER Unfortunately it doesn't top the best anagramhttps://twitter.com/PavelASamsonov/status/1192497474495303682 DESIGN SYSTEMis an anagram ofSTYLE GUIDE DESIGN THINKINGis an anagram
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An excellent illustration of why (user) research should:-ask people about what they did in a specific case, never what they do in the abstract-ask people only about themselves, never what
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The problem with software eating the world is that it's a lot more difficult for users to patch bad design with a bit of duct tape. Putting all the scary
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Linear roadmaps are misleading without a crystal ball for seeing the future. A roadmap that recognizes the existence of risk as time goes on is more honest. But an effective
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